Sunday, October 14, 2012

The Lord of the Rings Online: Shadows of Angmar

The Lord of the Rings Online: Shadows of Angmar (commonly abbreviated to LOTRO, LotRO) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings. It takes place during the time period of The Lord of the Rings.

The Lord of the Rings Online: Shadows of Angmar was developed by Turbine. It was originally subscription-based only, but has now become free to play with various VIP perks for monthly subscribers. It launched in North America, Australia, Japan and Europe on April 24, 2007. The first expansion pack, Mines of Moria, was released on November 17, 2008. The second expansion pack, Siege of Mirkwood, was released on December 1, 2009. A third expansion pack, Rise of Isengard, was released on September 27, 2011.[4] On January 25, 2012, Riders of Rohan expansion was announced. It's set to release on October 15, 2012. The NPD Group reported that the game was "the third most played massively multiplayer role-playing game [in 2010]" with Turbine citing their free to play model as the reason for the growing subscriber base.

The game's milieu is based on The Lord of the Rings and The Hobbit. However, Turbine does not have rights to any other works in Tolkien's legendarium, such as The Silmarillion or The Children of Húrin. Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles can be switched between first-person and third-person options. Characters are improved by gaining levels. A character's level increases after it earns a set amount of experience points through the player versus environment (or "PvE") combat and storyline adventures. Characters' abilities are improved by increasing in level, but character skills must be purchased from specified NPCs after gaining a new level.

The main storyline (also known as the "Epic Quest Line") is presented as a series of "Books", which consist of series of quests called "Chapters". There were initially eight Books when the game was released, with new books added with each free content update.

Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player-controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore". In addition, objects and artifacts are used to create effects similar to magic.

As opposed to other role-playing video games, the equivalent of health or hit points in LOTRO is morale and can be raised via food, rest, music and battle cries. The game also places a fair emphasis on cooking and farming in its crafting system, in consistency with the characterization of Hobbits in Tolkien's writings.

Other features include a fast travel system and a detailed quest log with tracker and history.

Player versus player (PvP) combat can be done by inviting another player to spar one-on-one, or in the major gameplay form called "Monster Play" or "Player vs Monster Player (PvMP)".

Monster Play is unlocked when a player's character reaches level 10; players can then play a level 75 monster. Only one type of monster player is available for free players; others can be purchased individually, or completely unlocked by purchasing a subscription. These monster players (also known as 'creeps') have their own quests, titles and deeds, and fight the Heroes (player characters of level 40 and above, and known as 'freeps,' a portmanteau of the words 'Free Peoples') in the Ettenmoors. Both heroes and monsters fight for the control of various keeps in the Ettenmoors, of which 5 are able to be taken. When one side holds two outposts (after a period of time the outpost will return to the NPC forces), they are able to go into the Delving of Frór, a dungeon area beneath the Ettenmoors. Outposts are smaller versions of keeps and require fewer people to overtake. As of the expansion Mines of Moria and Siege of Mirkwood the amount of outposts required to enter the Delving of Frór has dropped to two, so that both the 'Freeps' and 'Creeps' can enter the delving of Frór simultaneously (5 outposts overall, 2 required to enter).

Both monster players and Heroes gain ranks in the Ettenmoors through defeating the opposing side. Monsters receive infamy for killing a Hero, and Heroes receive renown for killing a monster player. There are 15 achievable ranks, starting at Footman, and ending at Captain-General (for Heroes) or starting at Tracker and ending at Tyrant (for monster players). Gaining ranks allows the player to purchase specific equipment and armour (for Heroes) or core upgrades, like health, armor and power (for Monsters).

Another aspect of character development is the inclusion of Destiny Points. Destiny Points are awarded for leveling and completing quests and can be used to temporarily increase some of the player's abilities or skills. As a creep, destiny points are used to buy skills and traits. These points can also be earned through combat in Monster Play. Monster players earn destiny points for controlling a keep, killing 'freeps' (the player controlled Heroes) and completing quests. A player's destiny points are shared across all their characters, whether heroes or monsters.

Many players rely on raids or groups to gain "Infamy" or "Renown" for their character. In a raid or group the points gained are divided between the different members, so while killing more quickly each player will gain less per kill. Often during a raid there will be one "leader" who gives directions to the rest of the raid over a voice program or the in-game voice application. Raids are most commonly found on larger servers, but exist on all servers.
[edit] Deeds

Characters obtain titles and traits by completing game achievements known as deeds in the game. Deeds are earned in each area of the game, by killing a set number of monsters in an area, using a certain ability a set number of times, completing a number of quests in a given area, or finding certain locations or unique items. Completion of these deeds yields a fixed number of Turbine Points (the in-game store currency used to purchase add-ons and content) to the player, and usually awards traits or titles.
[edit] Titles

Titles have no direct impact on gameplay. Instead they provide another means of customization by adding additional information to a character's name. Some titles are common while others can be difficult to obtain. Each character starts with one title that indicates their origin. Titles are earned by completing deeds and quests and by mastering tiers in professions. Only one title can be active at a time. Characters who are ranked in the Ettenmoors can also have a prefix to signify their rank. It is also possible to receive a title of Kinship rank. Some titles are harder to get than others, such as meta deeds which require many other deeds to be done before the title is given.

Examples of titles:

    * <character name> the Wary (received by attaining level 5 without being defeated)
    * <character name> of Bree (One of the many origin titles that players start with)
    * <character name> the Undying (received by attaining level 20 without being defeated)
    * <character name>, Spider-Foe (received by defeating 30 spiders in the Bree-lands)
    * <character name>, Pie-eating Champion (received after winning a pie-eating contest)
    * <character name>, Master Apprentice Woodworker (received after finishing both the basic and master-level tiers of Apprentice Woodworking)
    * <character name>, Vanquisher of Thaurlach (received after defeating the Balrog in the Rift of Nurz Ghashu)

Examples of prefixes:

Footman <character name>,<title>, shows that the character is rank 1 in the Ettenmoors.

Sergeant of the Guard <character name>,<title>, shows that the character is rank 5 in the Ettenmoors.

High Warden <character name>,<title>, shows that the character is rank 9 in the Ettenmoors.
[edit] Traits

Each character has the ability to equip traits earned during the game. Traits give characters a myriad of different bonuses and abilities. Any trait combination can be equipped as long as they have enough trait slots. The number of free trait slots depends on their level. The first virtue trait slot is available at level 7, for example. Virtue, class and racial traits offer a maximum of five slots, and legendary traits offer three slots. Traits can be easily changed by visiting a bard found in most towns, and equipping traits costs a certain amount of money.

Types of traits include:

    * Virtue

    Virtue traits are common amongst all races and classes and can be earned by completing general goals, such as killing a set number of monsters, or completing enough quests in an area. These traits generally improve stats, resistances and total morale and power, including regeneration. There are a large variety of goals, and each has multiple levels that can be earned during the course of the game.

    * Class

    Class traits are specific to a certain class. These are generally earned by using a class skill or power often enough, or meeting certain conditions with these skills often enough, such as achieving enough critical strikes with a certain skill. These skills improve the power of certain abilities and often give an additional passive bonus to character statistics.

    * Racial

    Racial traits are specific to each of the races. These traits confer special abilities or improvements, and only a relatively limited number can be used at one time.
 
    * Legendary

    Legendary traits confer rare bonuses. They are obtained by collecting class-specific books and their pages which drop from specific enemies, from a series of level 45 class-specific quests, or from combining five class traits of a single type. 

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